Games tagged “browser game”
Quick playFast starts, short runs and one-more-go games.
Brain gamesLogic, words, numbers, boards and spatial puzzles.
Arcade actionDodging, shooting, racing, platforming and survival.
Build & strategisePlan, automate, defend and grow something over time.
Stories & worldsAdventures, mysteries and interactive fiction.
Play togetherTwo-player, multiplayer, drawing and party-friendly games.
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Matches:
Astroblast
by Frank Force
Birodalmak (Empires)
A 3D hex-map 4X you can actually drive with two fingers: pan, pinch to zoom, twist to rotate.
Boxed In
Wall off empty sections of the board to trap bouncing balls before an unfinished wall gets struck — a from-scratch rebuild of a classic 90s area-denial puzzle, with dedicated touch controls.
Canvasnake
A snake-vs-snake clone with a genuine neuroevolution-trained AI opponent, local 2-3 player modes, and a touch d-pad confirmed working in all four directions.
Cat Survivors
A Vampire Survivors-style bullet heaven squeezed into 13 kilobytes: drag your cat around a flower field for ten minutes while auto-firing weapons and level-up cards do the rest.
CheaterMind
A Mastermind variant where the computer never actually commits to a secret code until it has to — an adversarial twist confirmed working cleanly through a tap-native color-picker UI.
Chess
A clean, fully-featured chess implementation from the LittleJS engine's own author — AI opponent, local pass-and-play, and tap-to-move touch controls confirmed working end to end.
Chitinous Crooks
A seven-day roguelike jam entry about lobsterfolk, a stolen jewel, and a randomised deck of one-shot blessings instead of the usual inventory — built with a genuinely well-designed touch control scheme.
Civis
Build cities, research technology, and manage diplomacy on a hex grid against up to three AI opponents, in this open-source Civilization-style 4X.
Dragon Tax Return SimulatorDesktop
by Matt Walsh
Dragonsweeper
Minesweeper, except the numbers are monster hit points and clicking one starts a fight. A viral, critically loved twist on a 35-year-old genre.
Eat Apples Quick
A charming, instantly-readable Pac-Man homage built in Rust and WebAssembly — eat every apple in the maze while dodging a ghost, faster clears score more — confirmed to control flawlessly on both touch and desktop with no bugs anywhere.
Euphrosine Wants Ten Dots
A short ladybug platformer with a genuine multi-touch control scheme — drag to run, drag up to climb, and tap a second finger while holding to jump.
Four in a Row
Drop coloured pieces into a seven-column grid and line up four before your opponent does — offline vs a friend, vs AI, or watch two AIs play.
FOURFOLD
by Mohammed Saud
Get sword, kill dragon, save princess
A one-room Bitsy puzzle jam game whose title is also its entire plot — except the level keeps repeating, and the real puzzle is figuring out why.
Glitch Buster
Jump on bugs and throw breakpoints to fix a crashing codebase before the clock runs out — a js13k 2016 runner-up with real, working touch controls.
Hexahedral
Tap an adjacent cube to slide it and reach the goal tile before you run out of moves — 30 levels across three difficulties.
Idle Merchant Guild
A 13th-century trading-guild idle game built entirely from plain buttons, dropdowns and text fields — confirmed fully playable via real touch, from founding a base to queuing up a lumbermill.
Jewelsback
A traditional match-3 puzzle whose drag-to-swap mechanic runs through the identical code for a finger as for a mouse — confirmed by triggering a real match through the exact functions a touch gesture invokes.
Kittens United
Guide a mother cat back to her scattered kittens on a move-limited grid, dodging obstacles and grabbing yarn balls along the way — built for js13k's 13-kilobyte competition.
Lander
A physics-based lunar lander with a numbered daily challenge and a self-verifying control checklist — every touch claim it makes, including real simultaneous multi-touch, was tested and confirmed working.
MineSweepear Island
A Ludum Dare 32 hex-grid twist on Minesweeper — drag a finger across the board to draw a scoring path against a 60-second clock, with spatialised audio hinting at nearby mines.
Missile Defense
A Missile Command-style city defense game -- tap or click to launch interceptors, timed to meet incoming missiles (including juking 'smart' missiles and splitting MIRVs) before they reach your cities. Confirmed real physics-timed interceptions on both touch and mouse.
Moon Lander
A crisp, neon-lit take on the classic rotate-and-thrust lander genre, with a real on-screen dual-stick that we confirmed lands (and crashes) the ship correctly by touch alone.
Musa's Quest
A point-and-click medieval adventure with beautiful flat-vector art, judged 12th of the entire js13k 2023 field for graphics — tap to advance dialogue, tap the right character to interact.
Mykonos Island Voxels
A calm, no-objective isometric builder for whitewashed Mediterranean villages, built to be played entirely with a thumb.
n-gonDesktop
by Ross Landgreen
New Year's Eve, 2019
A short, introspective interactive fiction about surviving a party you're not sure you still belong at, from the same author and engine behind three already-accepted works on this shelf.
Orbitswarm
A Galcon-style real-time planet-conquest RTS -- your planets grow ships over time, drag from one to another to send a fleet, and capture neutral and enemy worlds before the AI does. Confirmed real planet captures on both touch and mouse.
Pegball
A polished Peggle-style peg-clearing shooter -- aim your cannon, launch the ball, and chase escalating combo multipliers to knock out every orange peg. Confirmed a real physics-driven bounce chain on both touch and mouse.
Roomba Quest
A short, deadpan-funny Bitsy game where you play a robot vacuum wandering an office, narrating the dust and debris it finds — confirmed working by swipe on phone and by keyboard on desktop.
Sleeping BeautyDesktop
A tight, charming ASCII roguelike built in a week for the 7-Day Roguelike Challenge — climb a tower to rescue a sleeping princess in one focused, coffeebreak-length sitting.
SlotJS
A circular emoji slot machine where your reflexes, not an RNG, decide the payout — tap to spin, tap again to stop each reel.
Social Democracy: An Alternate History
Lead the Social Democratic Party of Germany in 1928 and try to stop the Nazi seizure of power, in a meticulously researched card-driven political strategy game.
Soyuz 404
A pocket-sized, wordless-but-witty space adventure where you explore a stricken spacecraft by pressing and holding, told entirely in flat vector silhouettes.
Space Wizard Toast Spinning
Cast magic on a falling slice of toast so it lands butter-side up, dead center — a genuinely original js13k physics-flick game with a swipe-to-cast mechanic confirmed working on touch.
Swimming with Sharks
A short, funny murder-mystery point-and-click adventure on a boat, judged 10th of the entire js13k 2022 field for gameplay — tap a suspect or object to investigate, confirmed working directly.
TetrisweeperDesktop
by Kertis Jones
The Archivist and the Revolution
A critically acclaimed piece of interactive fiction about a chronically ill former surveillance worker in a dying, sealed city. Contains mature content warnings the game itself lets you opt into.
The Last Pawn
A minimalist turn-based survival game — you're the last black pawn, the white army closes in from every side each turn, and every move is a confirmed swipe.
Tile Collector
Drag from a cell to both place a tile and pick its colour by direction, in this Ludum Dare 58 tile-placement puzzle with tutorial levels, daily challenges, and a sandbox mode.
Traffic
Manage traffic lights across six isometric cities before drivers get too angry — a js13kGames 2013 entry that placed 2nd in the Mobile category.
Tunnel
A tiny, wittily-written endless avoider built in Rust and WebAssembly — hold to rise through a jagged, wobbling tunnel, release to fall, confirmed to work cleanly on both touch and desktop with none of the display bugs we've flagged in this author's other small games.
Under a Star Called Sun
A striking, atmospheric Bitsy narrative piece about grief and light, featured by LIMINAL magazine's GLITCH series — confirmed to control correctly by touch and keyboard alike.
VidiMahjong
A genuinely polished mahjong solitaire with provably solvable boards, hand-drawn tile faces, and a thoughtful mobile layout that scrolls rather than crushing tiles — confirmed to actually match tiles correctly on both phone and desktop.
Work-Life Balance
Juggle a work task and a life task at the same time across a split screen — spot the typo, match the dance pose, balance the books, mow the lawn.
you are dough
A tiny, warm Bitsy game about being a ball of bread dough on a kitchen counter — confirmed working by swipe on phone (with real item pickups, not just cosmetic movement) and by keyboard on desktop.










































