Games
Quick playFast starts, short runs and one-more-go games.
Brain gamesLogic, words, numbers, boards and spatial puzzles.
Arcade actionDodging, shooting, racing, platforming and survival.
Build & strategisePlan, automate, defend and grow something over time.
Stories & worldsAdventures, mysteries and interactive fiction.
Play togetherTwo-player, multiplayer, drawing and party-friendly games.
Continue playing:
Needs a keyboard:
Ringforged: The Shattered SkyDesktop
Find twelve elemental rings, combine them across both hands and reforge a shattered sky in a side-scrolling magic platformer.
13 Steps to EscapeDesktop
Push crates, roll boulders, flip switches and reach the flag in 13 moves or fewer.
13th FloorDesktop
A party on the 13th floor, thirteen locked rooms, and something walking the corridor with a light. Stay out of its sight.
20461 DioretsaDesktop
Thrust, turn, shoot, and rewind time in this local-multiplayer take on Asteroids, built for js13k 2019.
asdfDesktop
Repeat the growing sequence of colours using the A, S, D, and F keys - a Keyboard-Only-Game by its own admission.
Beneath a Steel SkyDesktop
Revolution Software's celebrated 1994 freeware adventure, with hand-painted art by Watchmen co-creator Dave Gibbons, running via a real self-hosted ScummVM engine compiled to WebAssembly - confirmed genuinely working with real mouse-driven movement and contextual dialogue.
BounceBackDesktop
Throw and recall a boomerang to fight your way through a colourful top-down overworld, JS13K-style.
Chrono RobotDesktop
Move a small time-travelling robot through 20 puzzle-platformer levels, retrieving a Chrono Crystal for a time machine - confirmed genuinely working via real held-key movement and a real mid-air jump.
Dragon Tax Return SimulatorDesktop
by Matt Walsh
Drascula: The Vampire Strikes BackDesktop
A comedy-horror point-and-click adventure from 1996, freely distributed by its developer and confirmed genuinely working via a self-hosted ScummVM engine, with real mouse-driven walking across a genuinely elaborate, multi-scene opening.
Flight of the Amazon QueenDesktop
A cheerful, pulp-serial pastiche point-and-click adventure from 1995, freely distributed by its developer and confirmed genuinely working via a self-hosted ScummVM engine, with real walk-to-click movement and a live contextual verb bar.
GhostedDesktop
A box-pushing puzzle where you have exactly 13 steps before you turn into a ghost, and only ghosts can collect the coins.
Infernal ThroneDesktop
Banished from your throne and stripped of your powers, fight your way back up through Hell. A whole metroidvania in 13 kilobytes.
InversionDesktop
A twin black/white puzzle-platformer where two characters must move (and invert) together - confirmed genuinely playable via real keyboard input: movement, jumping, and the signature invert mechanic all verified working.
IONCLADDesktop
Move a cannon across the top of the screen and hold fire to defend a central shield from a spiralling web of enemy tendrils - confirmed genuinely working via real movement and a dramatically expanding fire-beam.
Lure of the TemptressDesktop
Revolution Software's very first point-and-click adventure, the 1992 game that established the template later refined in Beneath a Steel Sky - confirmed genuinely working via a self-hosted ScummVM engine, with real walking and live contextual object labels.
MedievalWarDesktop
Move units across a grid, manage HP, and plan attacks in this free Fire Emblem-style tactics game.
n-gonDesktop
by Ross Landgreen
Nippon Safes IncDesktop
An Italian buddy-cop comedy adventure from 1992 with a distinctive comic-book presentation, freely distributed by its developer and confirmed genuinely working via a self-hosted ScummVM engine, with live contextual object labels and working menus.
Radius RaidDesktop
Move with WASD/arrows, aim and fire with the mouse, and rack up a high score in this polished js13k arena shooter.
RatatimeDesktop
Move and jump through a stylised pixel-art city where jumping visibly warps the world's time and scale - confirmed genuinely working via real held-key movement and jump testing.
SfinxDesktop
A colourful 1997 Polish comedy adventure, spiritual successor to Soltys, freely distributed by its developer - confirmed genuinely working via a self-hosted ScummVM engine, with two separate live, accurate contextual object labels.
Sleeping BeautyDesktop
A tight, charming ASCII roguelike built in a week for the 7-Day Roguelike Challenge — climb a tower to rescue a sleeping princess in one focused, coffeebreak-length sitting.
Soccer SlasherDesktop
Kick a ball to slash enemies while dodging them yourself, in this Ludum Dare 41 top-down action game.
SoltysDesktop
A charming 1995 Polish farmyard comedy adventure, originally built as a tech demo for its own engine and freely distributed by its developer - confirmed unambiguously working via a self-hosted ScummVM engine, with real movement and a genuine character-voiced dialogue response.
Space CompanyDesktop
Mine metal and gems by hand, then automate your way off Earth, across the solar system and out to the stars.
Space HuggersDesktop
Fight through procedurally generated levels with a real weapon-aim system, packed into a 13KB game-jam entry.
TetrisweeperDesktop
by Kertis Jones
Time to Panic!Desktop
A hacker is draining your bank account, and when the balance hits zero the bank stops reviving you. Run.
We Become What We BeholdDesktop
Photograph the crowd and publish what you choose - your choices literally reshape the population around you.
WitchcatDesktop
The seasons are in chaos and your black cats are gone. Bend winter, summer, fall and spring to your will and bring them home.



























