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Games » VidiMahjong

VidiMahjong

By David Arsénio Martins (VidiPT89) · 2026

Play:

Touch: Tap two matching, unblocked tiles to clear them; the board area scrolls if the full spread doesn't fit the screen. Confirmed working via direct touch testing -- a real match cleared two tiles and updated the score. · Keyboard: Mouse click (desktop) for the same two-tile-match action; confirmed working directly.

About:

A modern mahjong solitaire with a provably solvable 144-tile turtle spread (generated backwards from a solved state), hand-drawn SVG tile faces, three difficulty levels, hints, undo, reshuffle, and PT/EN bilingual support. Confirmed via direct testing on both platforms: identified genuinely free, matching tiles via the game's own state classes, tapped/clicked them in sequence, and watched the remaining-tile counter drop and score update correctly -- a real, functioning match, not just a UI that looks right. On narrow screens the board scrolls within its own wrapper rather than shrinking tiles to an unreadable size or overflowing the page.

Credits:

Made by David Arsénio Martins (VidiPT89), 2026. Published here under the MIT licence. Source code.

Phone check: 2026-09-08

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