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Games » MineSweepear Island

MineSweepear Island

By Dimitri Masson (GitHub: dhmmasson) · 2015

Play:

Touch: Press and drag across the hex grid to draw a scoring path; lift to bank the score or drag onto a mine to end the path early. Confirmed working via real touch testing, including the Game Over modal's Restart button. · Keyboard: Not required — click and drag with a mouse, identical to touch.

About:

Instead of Minesweeper's click-to-reveal-and-flag, MineSweepear Island has you hold and drag across a hex island: every new cell you cross adds its mine count to a running multiplier, and hitting a mine halves your line's score rather than ending the round. One 60-second timer, one board, chase your own high score. Reveal logic and mine density were confirmed by reading the shipped code, and the drag mechanic, Game Over modal and restart were all confirmed by actually playing on a simulated touchscreen.

Credits:

Made by Dimitri Masson (GitHub: dhmmasson), 2015. Published here under the MIT licence. Source code.

Phone check: 2026-09-07

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