Games
Quick playFast starts, short runs and one-more-go games.
Brain gamesLogic, words, numbers, boards and spatial puzzles.
Arcade actionDodging, shooting, racing, platforming and survival.
Build & strategisePlan, automate, defend and grow something over time.
Stories & worldsAdventures, mysteries and interactive fiction.
Play togetherTwo-player, multiplayer, drawing and party-friendly games.
Continue playing:
Plays on a phone:
Mole Grabber
Pim the mole cranks a swinging grabber down into the crystal caves. Tap to drop it, reel in gold, crystals and mystery bags, and make the money goal before the timer runs out.
Moth Swarm
A firefly guards a moonlit garden. Moths, wasps, beetles and great Veilmoths settle into a swaying swarm, then peel off in swooping dives. Your light fires by itself; you just have to be in the right place and alive.
Puffin Crossing
Hop a little puffin up an endless harbour town: dodge fish vans and trams, ride driftwood rafts and diving seals, and keep ahead of the rising spring tide.
Snip the Honey
A honeycomb dangles on threads of silk above a sleepy owl. Swipe to snip the silk at just the right moment so it swings, floats and tumbles past the stars and into the owl's beak.
Solitaire Trio
Three games of patience on one table: Klondike, two-deck Spider and Harbour with its four spare cells. Tap a card to send it home, drag runs where you like, and undo as often as you want.
Wireman 2
Tap to fire a wire, swing across, count the metres. My 2007 Wireman, rebuilt for phones.
0h h1
Fill the grid with red and blue: no three in a row, equal counts per line, no two lines alike.
0h n0
0h h1's companion: every blue number counts exactly the blue dots it can see.
2048
Slide tiles to combine matching numbers and reach the 2048 tile.
Adventures With Anxiety!
A tap-to-read, tap-to-choose visual novel where you play as someone's anxiety — with real psychology research folded into the jokes.
All Things Devours
4:17 am. You have a bomb, a key card, and a time machine you are about to test on yourself.
Astroblast
by Frank Force
Batting Practice
A baseball batting minigame with real Box2D bat-and-ball physics and genuine home run/foul outcomes - confirmed genuinely working with a single tap/click/Space swing on desktop and phone. Shipped under a renamed title for trademark reasons.
Birodalmak (Empires)
A 3D hex-map 4X you can actually drive with two fingers: pan, pinch to zoom, twist to rotate.
Black Hole Square
Eighteen tiny grid puzzles built for a 13-kilobyte competition: tap a piece to delete it or push it, swipe to move between levels.
Blastman
Place bombs to blast blocks and enemies, clear a path, and reach the exit door - confirmed genuinely working on both desktop and phone, with a real on-screen analog stick and fire button verified via direct game-state inspection.
Block Cascade
A falling-block puzzle with real piece physics, a ghost-drop preview, and genuine VS AI / AI vs AI modes - confirmed genuinely working with a full movement/rotation/drop control scheme on desktop and phone. Shipped under a distinct renamed title for trademark reasons.
Bobble Pop
A Bust-a-Move-style bubble shooter with real match-3+ popping and disconnected-cluster drop physics - confirmed genuinely working with point-and-click aiming on desktop and drag-to-aim/release-to-fire touch controls on phone.
Boomer
Catch the Mad Bomber's bombs. The bucket follows your finger exactly.
Box Stacker
Place blocks to build a bridge, ramp, or structure so a car can reach a goal flag, then run a real physics simulation - confirmed genuinely working via real block placement and simulation on both desktop and phone, backed by a 192-level catalogue.
Boxed In
Wall off empty sections of the board to trap bouncing balls before an unfinished wall gets struck — a from-scratch rebuild of a classic 90s area-denial puzzle, with dedicated touch controls.
Brewing Disaster
You and a rival wizard share one cauldron. Every card you play pushes its putridity up or down, and whoever forces it to 13 or 0 first loses — all played with a single tap on a card.
Brickout
A Breakout/Arkanoid clone with 5 levels that loop with rising speed and visible powerup bricks - confirmed genuinely working with real mouse-tracked and touch-dragged paddle control on desktop and phone.
Bug&Bee
A bright little side-scrolling shoot-'em-up through the microcosmos, with bosses, powerups and a charge-up mega shot.
Bytle
Guess the hidden 8-bit binary number, entered in decimal, in six tries.
Canvasnake
A snake-vs-snake clone with a genuine neuroevolution-trained AI opponent, local 2-3 player modes, and a touch d-pad confirmed working in all four directions.
Capture Go
Simplified Go on a 9x9 board - capture any opposing stone group first to win.
Caro Board (Gomoku)
Get five in a row before your opponent - play a friend locally or a responsive CPU.
Cat Survivors
A Vampire Survivors-style bullet heaven squeezed into 13 kilobytes: drag your cat around a flower field for ten minutes while auto-firing weapons and level-up cards do the rest.
Catculus
Drag across adjacent tiles that add up to the target. Black cats keep sitting on the numbers you needed.
Centibug
A Centipede clone with real segment-splitting, multi-hit mushrooms, and a roaming spider - confirmed genuinely working with real mouse-follow control on desktop and real touch-drag control on phone.
CheaterMind
A Mastermind variant where the computer never actually commits to a secret code until it has to — an adversarial twist confirmed working cleanly through a tap-native color-picker UI.
Checkers
Classic Checkers/Draughts with a clear select-then-move control scheme, a real AI opponent, and local two-player mode.
Chess
A clean, fully-featured chess implementation from the LittleJS engine's own author — AI opponent, local pass-and-play, and tap-to-move touch controls confirmed working end to end.
Chitinous Crooks
A seven-day roguelike jam entry about lobsterfolk, a stolen jewel, and a randomised deck of one-shot blessings instead of the usual inventory — built with a genuinely well-designed touch control scheme.
Civis
Build cities, research technology, and manage diplomacy on a hex grid against up to three AI opponents, in this open-source Civilization-style 4X.
Coming Out Simulator 2014
A semi-autobiographical dialogue game about coming out to your parents, where dozens of small remembered choices quietly reshape a genuinely different final act.
Complements
A bubble shooter with a twist: gems clear when they touch their complementary color, not an identical one, and holding a shot grows the gem before you fire.
Couch 2048
2048 reimagined as a soft-body physics puzzle. Drag cushions together to merge them.
Counterfeit Monkey
Remove one letter and a pear becomes a pea. You are two spies sharing one body, on the run with a letter-remover.
Crayon Contraptions
Draw the missing piece of a crayon Rube Goldberg machine, press GO, and watch the whole chain go off.
Daily Puzzle
A new small logic puzzle every day, and a different kind of puzzle for each day of the week.
Daniel's Memory Card Game
Flip cards, find the five matching pairs, hear a cheer when you get it right.
Dante
A little red devil delivers thirteen lost souls to the eighth circle of hell, through a campy, procedurally-shaded 3D underworld built to fit in 13 kilobytes.
DEAD AGAIN
A top-down survival shooter against an endless horde of zombies, vampires and ghosts, with a real dual-virtual-stick touch scheme alongside WASD and mouse.
Dino Runner
Jump cacti, duck pterodactyls, chase a high score. Dedicated touch buttons included.
Do Not Make 13
Draw one line across the screen so that nothing on either side adds up to 13. Easy, until the plus signs join in.
Dodecadragons
A finished, tap-to-mine idle clicker about raising dragons.














































