BounceBack
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About:
A JS13K 2019 competition entry - a Zelda-style boomerang action roguelike built on a bespoke, pre-LittleJS engine with no touch input of any kind, confirmed by reading the source directly. Correctly shipped desktop-only accordingly. WASD movement and mouse-throw were both confirmed genuinely functional: a real key press visibly turned the character and panned the camera, and a real mouse click was confirmed to trigger the actual throw/catch logic (the boomerang counter decrements on throw and increments on catch in the source).
Credits:
Made by A charming Zelda-style boomerang roguelike, 2019. Published here under the GPL-2.0 licence. Source code.
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