Touch: Not supported - the same shared on-screen touchpad-mode icon documented on this engine's other titles was observed present throughout phone testing, consistent with the default touch mode not translating taps into clicks · Keyboard: Point-and-click with the mouse to interact via a verb-icon panel and inventory system; Escape advances the opening title sequence - confirmed genuinely working via two separate real dispatched mouse interactions that each correctly produced a live, accurate contextual object label
About:
The genuine, complete 1997 adventure by Laboratorium Komputerowe Avalon, a spiritual successor to the studio's earlier Soltys built on the related CGE2 engine, freely distributed by the developer. Runs via a legitimately self-hosted build of the ScummVM engine compiled to WebAssembly, serving the engine, engine data, and game data entirely from leetdom's own servers with no third-party emulation site involved. Confirmed genuinely functional via two separate real dispatched mouse interactions, each correctly producing a live, accurate contextual object label ('backpack', 'venetian blind') in a colourful teenage bedroom scene, with the in-game television screen independently observed to change state between tests.
Phone check: 2026-09-09: confirmed real interactivity via two separate real dispatched mouse interactions, each correctly producing a live, accurate contextual object label ('backpack' over a backpack, 'venetian blind' over a window blind) in a teenage bedroom scene. The in-game television screen was independently observed to change state between the two tests, confirming a genuinely live, animating world rather than a static render. Confirmed a clean network trace with zero third-party analytics or tracking requests. The same shared on-screen touchpad-mode icon documented on this engine's other titles was observed present throughout phone testing, which is why this ships gated to desktop. Entry URL requires the #sfinx fragment. Files were already self-hosted at install time per prior infrastructure work; install-webgame.sh was not run.
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