MedievalWar
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A Fire Emblem-style turn-based tactics game built with Phaser 3. A direct source check confirms movement and selection are bound entirely to keyboard input (arrow keys, Z, X) with no touch or pointer handling anywhere, correctly shipped desktop-only. Confirmed genuinely functional: moving the cursor onto a unit and selecting it with Z opened a real panel showing its name and HP (Paladin 1, 36/36) and a Move/Wait menu, and confirming Move revealed an actual colour-coded movement range on the grid.
Credits:
Made by A Fire Emblem-style tactics game, controls confirmed real, 2019. Published here under the MIT licence. Source code.
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