Games tagged “arcade”
Quick playFast starts, short runs and one-more-go games.
Brain gamesLogic, words, numbers, boards and spatial puzzles.
Arcade actionDodging, shooting, racing, platforming and survival.
Build & strategisePlan, automate, defend and grow something over time.
Stories & worldsAdventures, mysteries and interactive fiction.
Play togetherTwo-player, multiplayer, drawing and party-friendly games.
Continue playing:
Matches:
Canvasnake
A snake-vs-snake clone with a genuine neuroevolution-trained AI opponent, local 2-3 player modes, and a touch d-pad confirmed working in all four directions.
Dino Runner
Jump cacti, duck pterodactyls, chase a high score. Dedicated touch buttons included.
Eat Apples Quick
A charming, instantly-readable Pac-Man homage built in Rust and WebAssembly — eat every apple in the maze while dodging a ghost, faster clears score more — confirmed to control flawlessly on both touch and desktop with no bugs anywhere.
FLASH-BLIP
One-tap neon arcade: blip from point to point through spinning bars before the screen swallows you.
Froggit
Hop your frog across the road and the river without becoming roadkill or fish food.
Hextris
Tetris folded around a hexagon. Spin the middle to catch falling blocks and match three.
IONCLADDesktop
Move a cannon across the top of the screen and hold fire to defend a central shield from a spiralling web of enemy tendrils - confirmed genuinely working via real movement and a dramatically expanding fire-beam.
JunoJS
Drag to steer a low-poly ship through a ring of obstacles in an infinite auto-firing tube — a survivor from js13k's very first competition in 2013.
Lander
A physics-based lunar lander with a numbered daily challenge and a self-verifying control checklist — every touch claim it makes, including real simultaneous multi-touch, was tested and confirmed working.
Lost Treasures
Steer a boat, dive for sunken coins, and watch real-time shadows fall across a rolling sea.
Mauja
A rolling-snowball physics game with a beautiful day-night cycle. Tap to place trampolines.
MineSweepear Island
A Ludum Dare 32 hex-grid twist on Minesweeper — drag a finger across the board to draw a scoring path against a 60-second clock, with spatialised audio hinting at nearby mines.
Missile Defense
A Missile Command-style city defense game -- tap or click to launch interceptors, timed to meet incoming missiles (including juking 'smart' missiles and splitting MIRVs) before they reach your cities. Confirmed real physics-timed interceptions on both touch and mouse.
Moon Lander
A crisp, neon-lit take on the classic rotate-and-thrust lander genre, with a real on-screen dual-stick that we confirmed lands (and crashes) the ship correctly by touch alone.
Number Knight
Tap the smaller number to kill it, absorb its power, and out-think the elemental twist that turns this fake-ad gimmick into a real puzzle.
Pegball
A polished Peggle-style peg-clearing shooter -- aim your cannon, launch the ball, and chase escalating combo multipliers to knock out every orange peg. Confirmed a real physics-driven bounce chain on both touch and mouse.
Powerwing
Fly through waves of enemies in this River Raid/Xevious-style side-scrolling shooter.
Protector
Save the humans from alien landers in this faithful Defender-style side-scrolling shooter.
Radius RaidDesktop
Move with WASD/arrows, aim and fire with the mouse, and rack up a high score in this polished js13k arena shooter.
Robo Rescue
Move with one stick, aim and auto-fire with the other, and rescue civilians from waves of red robots.
Save The Forest
A Flappy-Bird-style jumper with wind-affected physics, staying ahead of a rising fire.
SHUTTLEDECK
An infinite-runner crossed with a deck-builder — tap a card to swerve your ship between three lanes, shoot, or shield as you haul cargo between planets.
Skyhop
An auto-bouncing doodle climbs an endless tower of platforms — steer left or right with a real analog stick and see how high you can go before you fall.
SlotJS
A circular emoji slot machine where your reflexes, not an RNG, decide the payout — tap to spin, tap again to stop each reel.
Snake
A clean, well-built Snake with a VERSUS mode. Eat the apples, grab the gold, avoid the walls.
Space Wizard Toast Spinning
Cast magic on a falling slice of toast so it lands butter-side up, dead center — a genuinely original js13k physics-flick game with a swipe-to-cast mechanic confirmed working on touch.
SPACECRAFT
A three-lane endless runner across the Solar System. Swipe to jump, shrink, move and boost.
Spy Driver
Outrun and outgun pursuing hostiles with oil slicks and a smoke screen in this top-down chase-driving shooter.
Tank Combat
Drive and turn with a d-pad, fire with a single button, and take down the AI tank in a compact arena duel.
Traffic
Manage traffic lights across six isometric cities before drivers get too angry — a js13kGames 2013 entry that placed 2nd in the Mobile category.
Tunnel
A tiny, wittily-written endless avoider built in Rust and WebAssembly — hold to rise through a jagged, wobbling tunnel, release to fall, confirmed to work cleanly on both touch and desktop with none of the display bugs we've flagged in this author's other small games.
Work-Life Balance
Juggle a work task and a life task at the same time across a split screen — spot the typo, match the dance pose, balance the books, mow the lawn.
Wulfstein
Clear 12 guards from a brick-corridor maze in this classic Wolfenstein-style pseudo-3D shooter.
Zoomi
A tight, neon Zuma-style marble popper -- aim from the center of a spiral, match 3+ colors before the chain reaches the middle. Confirmed to actually pop real color-matched combos on both touch and mouse, not just fire projectiles.

































