Games that play in your browser — phone or desktop.

Games tagged “freeware”

304 hand-picked web games, playable right here — no downloads, no accounts, no ads. Most work on a phone; the ones marked Desktop want a keyboard and mouse. Everything older than the touchscreen lives in the Flash archive.

Show: All 304 · Plays on a phone (273) · Needs a keyboard (31)

Matches:

Beneath a Steel SkyDesktop Revolution Software's celebrated 1994 freeware adventure, with hand-painted art by Watchmen co-creator Dave Gibbons, running via a real self-hosted ScummVM engine compiled to WebAssembly - confirmed genuinely working with real mouse-driven movement and contextual dialogue.
Drascula: The Vampire Strikes BackDesktop A comedy-horror point-and-click adventure from 1996, freely distributed by its developer and confirmed genuinely working via a self-hosted ScummVM engine, with real mouse-driven walking across a genuinely elaborate, multi-scene opening.
Flight of the Amazon QueenDesktop A cheerful, pulp-serial pastiche point-and-click adventure from 1995, freely distributed by its developer and confirmed genuinely working via a self-hosted ScummVM engine, with real walk-to-click movement and a live contextual verb bar.
Lure of the TemptressDesktop Revolution Software's very first point-and-click adventure, the 1992 game that established the template later refined in Beneath a Steel Sky - confirmed genuinely working via a self-hosted ScummVM engine, with real walking and live contextual object labels.
Nippon Safes IncDesktop An Italian buddy-cop comedy adventure from 1992 with a distinctive comic-book presentation, freely distributed by its developer and confirmed genuinely working via a self-hosted ScummVM engine, with live contextual object labels and working menus.
SfinxDesktop A colourful 1997 Polish comedy adventure, spiritual successor to Soltys, freely distributed by its developer - confirmed genuinely working via a self-hosted ScummVM engine, with two separate live, accurate contextual object labels.
SoltysDesktop A charming 1995 Polish farmyard comedy adventure, originally built as a tech demo for its own engine and freely distributed by its developer - confirmed unambiguously working via a self-hosted ScummVM engine, with real movement and a genuine character-voiced dialogue response.