Dwarf Eats Mountain
A dwarven mining incremental that turns every run into a demolition problem — hire dwarves, point war machines at a mountain, and work out how to get the gold home before the mountain takes it back.
8.5 / 10
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6 Management & Tycoon games reviewed and scored, best first.
6 reviews
A dwarven mining incremental that turns every run into a demolition problem — hire dwarves, point war machines at a mountain, and work out how to get the gold home before the mountain takes it back.
8.5 / 10
Two and a half years after the meme that ate January 2024, Palworld's 1.0 finishes the job — a survival sandbox whose real subject is labour, with 72 more Pals, a level-80 ceiling and two new regions bolted onto the top of it.
8.5 / 10
A 2004 Flash mining game that turned "dig down, sell ore, buy a bigger drill" into one of the stickiest loops the portal era produced — sold for free on half a dozen portals at once, then sold again as a paid Goldium Edition for players who wanted more of exactly the same thing.
7 / 10
A free island-hopping colony builder that files itself under "incremental" and then asks for more clicking per minute than most strategy games — good ideas, fought hard by its own interruptions.
6.5 / 10
Flipline Studios' 2007 time-management game put a mouse-driven, drag-and-drop pizza station where a decade of Diner Dash clones had put a single click, and the hands-on idea it proved out became the foundation for one of the longest-running Flash franchises ever built — even though the game itself never gives you anywhere to spend what you earn.
6.5 / 10
A 2007 Newgrounds upload built by a first-time Flash coder as a learning exercise, The Last Stand turned a $16,000 Armor Games contest win into a five-game franchise and a 2021 paid Steam remaster — while the original 20-day siege underneath it stays a stiff, repetitive resource-allocation puzzle that mostly matters for what it started.
6.5 / 10