Hollow Knight: Silksong
Seven years after it was announced, Team Cherry's sequel arrives faster, meaner and bigger than the original, and mostly earns every one of those seven years.
9 / 10
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8 games we have reviewed that run on Linux, best first.
8 reviews
Seven years after it was announced, Team Cherry's sequel arrives faster, meaner and bigger than the original, and mostly earns every one of those seven years.
9 / 10
A dwarven mining incremental that turns every run into a demolition problem — hire dwarves, point war machines at a mountain, and work out how to get the gold home before the mountain takes it back.
8.5 / 10
A Uruguayan studio's first major project turned a portal sponsorship deal into the Flash browser era's most influential tower defense game — one that outlived the plugin it was built in by porting itself, tower by tower, onto seven other platforms while the original still runs today under emulation.
8 / 10
A ninja falls, slides and wall-jumps through a wireframe apartment building full of homicidal robots, in the 2004 freeware download that taught a generation of Flash developers what momentum-based platforming could feel like — years before N+ or N++ existed.
8 / 10
Edmund McMillen and Florian Himsl's 2011 Flash roguelike sold itself for $4.99 on Steam rather than living free on a portal, and turned a three-month game jam project into the game most credited with dragging the roguelike out of niche obscurity — years before Flash's own limitations forced McMillen to rebuild it from scratch as Rebirth.
8 / 10
A free 2010 turn-based JRPG parody that gave its three-hero cast a walkable overworld for the first time in the series, wrapped a genuinely deep elemental-combat system in deliberately juvenile humour, and is still free to play today on Steam and itch.io.
7.5 / 10
A three-week Flash prototype about mice, cheese and a randomly chosen "shaman" who builds the level around them went viral through 4chan and SomethingAwful in 2010 and never actually died — Atelier 801 kept it alive as its own live service for sixteen years while almost everything else in this archive stopped running.
7.5 / 10
A fan-made Super Smash Bros. clone that McLeodGaming has kept in open "beta" for nineteen years and counting, building one of the largest crossover rosters any fan fighting game has ever assembled while never once shipping a numbered 1.0 — and never once being shut down by Nintendo either.
7 / 10