Games that play in your browser — phone or desktop.

Games » Ninja vs EVILCORP

Ninja vs EVILCORP

By Rémi Vansteelandt (remvst) · 2020

Play:

Touch: Tap/hold the left third of the screen to move left, the next third to move right, and the right half to jump. On-screen prompts still say PRESS [SPACE], but touch works. · Keyboard: Arrow keys or A/D to move, Space to jump (hold to jump higher), K to change difficulty.

About:

A precision stealth-platformer built for js13k 2020, where it won both the Overall category (1st of 200 entries) and the Mobile category outright. Scale a corporate tower, dodge security cameras, and find the evil plans across seventeen levels, each with an obvious route and a faster alternate route for speedrunners. Four difficulty settings and a per-difficulty best-time record. Touch controls map the whole screen (left third, next third, right half) onto the same input the keyboard uses.

Credits:

Made by Rémi Vansteelandt (remvst), 2020. Published here with credit to its author, who stated no licence for it. Source code. The author's own page for it.

Phone check: Played on a simulated phone (390x844, touch) and desktop (keyboard) via playtest.js. Touch confirmed to start the game and drive real gameplay (source shows every touch event feeding the same input state as the keyboard). One caveat found and disclosed in the review: preventDefault() inside the touch handler silently fails under passive-listener rules (console warning), and this testing tool does not send a mobile-style user agent, so the game's own mobile-specific +200px canvas layout could not be directly verified.

No licence stated. Rémi Vansteelandt (remvst) published this game without saying how it may be reused, so it is hosted here on the strength of credit alone: their name, a link to their own release, and nothing altered but what it took to run. If you are the author and would rather it were not here, get in touch and it comes down the same day.

Read the review