Tiny Yurts
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About:
burntcustard built Tiny Yurts for js13kGames 2023, openly modelling it on Dinosaur Polo Club's Mini Motorways: instead of roads and houses it's footpaths, yurts and farms, all rendered as SVG shapes with CSS transitions rather than a canvas. Drag one-cell paths to route settlers between yurts and farms of three animal types (goats, oxen, fish), and watch each farm's "issue" meter — it climbs as demand goes unmet, and a farm left unserved too long fails and ends the run.
It's a single endless mode scored by settlers and animals against a local high score, with a difficulty curve that ramps over in-game months rather than a level structure, so a run runs five to ten minutes. The idea isn't new, but the implementation earns its spot here: dragging is built on unified Pointer Events rather than mouse-only handlers, and the one desktop-only convention this genre usually leans on — right-click to delete a path — has a real tappable toggle instead of quietly not working on a phone.
Credits:
Made by burntcustard, 2023. Published here under the MIT licence. Source code.