Go
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About:
A complete 9x9 Go implementation from Frank Force's LittleJS Arcade collection: capture rules, surrounded-territory scoring with komi for White, an AI opponent, local player-vs-player, and an AI-vs-AI spectator mode. Stone placement snaps to the nearest intersection within half a cell, so a tap a few pixels off still lands correctly on a board this compact.
Credits:
Made by Frank Force (KilledByAPixel), 2026. Published here under the MIT licence. Source code.
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Tags:
board game · strategy · go · ai opponent · puzzle



