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Games » Parable of the Polygons

Parable of the Polygons

By Vi Hart and Nicky Case · 2014

Play:

Touch: Drag unhappy polygons to empty grid spaces · Keyboard: Mouse drag (no keyboard required)

About:

A landmark 2014 explorable explanation, translated into 15+ languages, that lets readers directly manipulate Schelling's segregation model rather than just read about it. Reviewed on leetdom — the page renders and scales correctly on a phone viewport with no errors; the specific drag-and-drop interaction could not be conclusively confirmed by this review's automated touch testing, a limitation noted honestly in the review given the piece's decade-plus history of real-world mobile use.

Credits:

Made by Vi Hart and Nicky Case, 2014. Published here under the CC0-1.0 licence. Source code.

Phone check: 2026-09-07

Read the review