Gem Fighter
Play:
About:
Gem Fighter is a substantial falling-block puzzle-fighter with four distinct characters (each with its own attack pattern and damage multiplier), chain combos that dump garbage gems onto the opponent's board, and a genuine AIController with separate weight profiles across three difficulty levels — playable solo (VS CPU) or as local two-player.
Movement, rotation and soft-drop were all confirmed working through real touch input on a simulated phone: dragging the virtual stick moved the piece, tapping the face button rotated it (reliably, across repeated attempts), and holding the stick down visibly sped up the piece's fall. The hard-drop slam is bound to gamepad buttons the two-button touch layout can't produce, so it isn't reachable by touch — a real limitation, but a speed convenience rather than something the game needs to be playable.
Credits:
Made by Frank Force (KilledByAPixel), 2026. Published here under the MIT licence. Source code.