Touch: Tap action tiles to progress. Confirmed working directly (taps register and produce expected resource gains). Buttons are a real, reasonable size; a sticky header can overlap tap targets right after scrolling, so aim slightly below where a button visually appears if a tap seems to miss. · Keyboard: Mouse and keyboard on desktop; no keyboard-only interactions.
About:
A deep, long-running incremental game: evolve from primordial protoplasm through civilization, space exploration and beyond. Already reviewed on Wanderer at 7.5/10. Actively maintained, open source under MPL-2.0.
Credits:
Made by Peter Motschmann, 2018. Published here under the MPL-2.0 licence.
Source code.
Phone check: Played on a simulated phone (390x844, touch) and desktop via playtest.js. Zero console/page errors on both after stripping a Google Analytics beacon from all three HTML entry points. Touch confirmed directly: 3 taps on the RNA action produced exactly 3 RNA and unlocked a new resource row. Known cosmetic bug: footer social/donate links overlap illegibly on a 390px viewport (confirmed clean on desktop, so this is phone-width-specific) - non-blocking, footer only.